They can be compiled into BMD format.īMD - These are encrypted files. They usually contain data about key functions of the game. XML - You can open these files in a text editor and edit them. So whats the deal? Whats the difference? Well let me explain: You should notice that there are two files with that name but each has a different extension characters.xml and. The file we are looking for here is characters.xml and it should be near the top. Once you are in the output folder, navigate to the directory. In the last section we had extracted the contents of our gamedata.pak file, so lets navigate to the directory where we dumped those. Ok in this quick section we are going to look at the file we will be editing and quickly touch on the two main formats used with this game. Choose a directory where you want the extracted files to be dumped and your selection will now appear in the middle as well:ĥ.) Finally hit the 'Extract' button and QBMSG will now extract all the contents of gamedata.pak! You can select anywhere you want, I would recommend that you use a different directory then the one where you installed SoD (to avoid confusion and contamination).įrom the top graphical menu go to 'Folders -> Select Output Folders' and click. Once selected it should also appear in the main area like this:Ĥ.) Lastly we need to create or choose a folder where our extracted assets will be dumped by QBMSG. Navigate to your SoD installation directory, then click the 'Game' folder, then select gamedata.pak. The Steam default directory is:Ĭ:\Program Files (x86)\Steam\SteamApps\common\State of Decayįor the purpose of this guide we will be extracting the archive gamedata.pakģa.) In the top graphical menu go to 'Archive File -> Open Archive' and click. pak files should be located in the 'Game' folder inside the directory where you installed State of Decay. Once selected it should show up in green like this:ģ.) Next we need to select a. Navigate to where zip2.bms is stored and select it for use. If you don' have it, you can download it here:Ģa.) In the top graphical menu go to 'Script File -> Open.' and click. This is like a key that is used to open up the archive. I will be using Quick BMS GUI for this tutorial but the same principles can be applied to SoDET as well if you prefer.ġ.) Open Quick BMS GUI (or your preffered extraction tool).Ģ.) First we need to define a Script File for QBMSG to use. It is also important to note that some changes require you to start a new game before they will take effect. Place edited asset in State of Decay directory, preserving file structure. pak files, making our changes, and then dropping it in the State of Decay game directory. This makes modding the game rather simple, as long as we keep file structures intact, the process is as simple as extracting an asset from the large. However the game also checks for any files in the game directory itself and will load them instead of the. When the game needs to load a setting, level, or item, it reads inside the. pak files are like big zip archives that contain all of the files required by the game. pak files (ex: gamedata.pak levels.pak characters.pak). Inside of the game directory on your PC, you will find a folder named ' Game' containing several. Before we crack into the tools and files and things like that here is the general idea of how modding works. Ok to the point, State of Decay has a lot of great options for modders with very basic skills and really all you need is some time and a text editor. Before you begin here are some other sites that are filled with valuable info: While the devs at Undead Labs do not officially support modding the game, they were kind enough not to make it a real pain in the ass to do modding. Each task will be broken down into its own section: ![]() bmd format for use in the game, and then install our modded content. xml file from the games archives, edit the name of the main character, compile the edited. In this tutorial guide, we will extract a. ![]() This tutorial is meant to familiarize you with the basics of modding the game's core files. With that out of the way lets get started. If you have the game on XBOX you can NOT use this tutorial. Disclaimer: This tutorial is for the PC version of the game only.
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