The first difficult part in playing the build is not in the gaming itself. Change on this statement may happen upon discovering other ways of playing the build, stats Distribution or maybe incorporating gears & skills that might work against normal mobs. In order to succeed in playing the highest of trials, avoiding those normal mobs will be our only option, as of this writing. Since the build is an Ability based damage source, we need more AR and also haste for faster accumulation of those stacking skills LR, Frenzy, Duelist, etc My highest single shot damage when fully aligned is 300+B.īasically, we need Power, Critical Rating, Critical Damage on all gears except the following.īalancing of the Stats will be finalized using the 3 Jewelries and the gemstone sockets. Shockwave Bleed is at its maximum when the Physical Elemental damage buff coming from Devastate fuelled Shockwave during the Alignment of all random occurrences including Weapon Slayer enchant. All these buffs when properly played within the 6seconds duration when maximum stacks from Devastate is attained and aligned with ToS, Frenzy CD, Duelist CD & Lightning Reflexes CD will inflict massive damage from Shockwave. The build requires short buffs of Critical Chance to maximize the effect from the Vamperic Set Bleed effect that buffs Shockwave. Lightning Reflexes (2,00 Parry & 400 CD accu) Adapting to the PC Frenzy/Cleave to benefit from Charm of QoL gear effect adds more damage to the entire build setup by using Cleave/Frenzy.Ĭurrently, I have been testing whats best between the two and still needs in depth understanding of the build to choose which is best to suit my playstyle. The choice of the players gameplay which will be dictated on how the player manage in tapping the basic skill selection. The 6set gear effect buffs 2100 Power when using Devastate. But recently, its the Shockwave buff that matters the most. One of the possibility is its experience farming capability. The Whirlwind buff from the set is already huge but still have to discover where and what skills, attribute, or gear set combinations will be helpful. Its 4set bonus buffs 70% damage to Shockwave and Whirlwind. Juggernaut 2set gear effect bonus buffs the basic attack skill Frenzy which provides 500 accumulative Critical Damage. The hardest part is during the mob phase, the weakest part of 6J is fighting against normal mobs. The higher their hp, the easier for 6J to kill. Those fearsome elites when using 4W/2F, are the ones sought after by this build. The most exciting part of the build is that Boss fights, when properly played, ends in seconds. Gargos using Whirlwind instead of BR or ITZ, while Premify with his Cleave/Frenzy and BR. We, at Discord began to wonder and started using and experimenting on the build. Then at the start of Ausgust 22 Season, Drakah begun to climb the LB clearing TL163 using the build with only 9CTed gears. He shared his discovery in Discord with a public YouTube video. This sudden change in META, happened accidentally when first used by Hegemony during ANB Gold 15, clearing TL151. The LB trials ceiling of 6J is yet to be determined as of this posting. The reason, 6J on mobile cleared higher trials compared to 4Warlord/2Fury (now considered previous META). Just recently when the August Season (Season 12) ended, it dominated the Leaderboard, pulled down the previous Top10 PC players from their ranks. Many mobile players have been suggesting to the Developers to split the Leaderboard (LB), between PC and mobile because of issues related to FPS (Frame per Second), until this major discovery of 6 JUGGERNAUT or simply "6J". According to Arin there's a bug using Shockwave on PC.ġ0. WARNING!!! : This guide works only using mobile devices.
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